Test new models
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169
Assets/Models/SUMO102Shadow.fbx.meta
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169
Assets/Models/SUMO102Shadow.fbx.meta
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: Glass
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second: {fileID: 2100000, guid: e587bce734e51d847aea8c248fa6c7d5, type: 2}
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: Metal Brushed Horizontal Dark.001
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second: {fileID: 2100000, guid: d3569f3667c0af04b8296452d2153be7, type: 2}
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: Metal Brushed Horizontal.001
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second: {fileID: 2100000, guid: 13445252011095b4faa4fe194ce117b1, type: 2}
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: Metal Brushed.001
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second: {fileID: 2100000, guid: 5d54dc5b1d19e494e95bff0c267a0c94, type: 2}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Glass Color Shadow
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second: {fileID: 2800000, guid: a2d2395b736ff9040a5b8e508748f3a6, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Glass UV
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second: {fileID: 2800000, guid: ec555b6ae2c303c4793a42690c7ae620, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Color
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second: {fileID: 2800000, guid: 514be8f8b49767c4fa35e3b835724e6f, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Horizontal Color
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second: {fileID: 2800000, guid: ee54d5014f847144298a62f9286ca76e, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Horizontal Dark Color
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second: {fileID: 2800000, guid: 84a0b3ceba66bb44da18e3e061f52c00, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Horizontal Dark Roughness
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second: {fileID: 2800000, guid: ed1fc7b0fe3d0364d92ddb7d806f5721, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Horizontal Roughness
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second: {fileID: 2800000, guid: 37b677cae9883f240986cb01cb795d20, type: 3}
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- first:
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type: UnityEngine:Texture2D
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assembly: UnityEngine.CoreModule
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name: Metal Roughness
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second: {fileID: 2800000, guid: 1b4bde8b467dd0e4ca93661e66c4781f, type: 3}
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animationImportWarnings:
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importConstraints: 0
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animationCompression: 1
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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animationWrapMode: 0
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extraUserProperties: []
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clipAnimations: []
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meshes:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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addColliders: 0
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importVisibility: 1
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importBlendShapes: 1
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meshOptimizationFlags: -1
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secondaryUVAreaDistortion: 15.000001
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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hasExtraRoot: 0
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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