Fix in models
BIN
Assets/Models/CleoChair.fbx
(Stored with Git LFS)
@@ -23,17 +23,17 @@ ModelImporter:
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|||||||
type: UnityEngine:Texture2D
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type: UnityEngine:Texture2D
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||||||
assembly: UnityEngine.CoreModule
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assembly: UnityEngine.CoreModule
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||||||
name: CLEO CHAIR COLOR CAPITOLINO_TAN- C0001_003
|
name: CLEO CHAIR COLOR CAPITOLINO_TAN- C0001_003
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||||||
second: {fileID: 2800000, guid: d19c3d8d8489ea447a2ad7886af9139e, type: 3}
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second: {fileID: 2800000, guid: be3efd2222c604443a5b389c029abd0a, type: 3}
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- first:
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- first:
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||||||
type: UnityEngine:Texture2D
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type: UnityEngine:Texture2D
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||||||
assembly: UnityEngine.CoreModule
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assembly: UnityEngine.CoreModule
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||||||
name: CLEO CHAIR WOOD FINISH CHOCOLATE STAINED ASH
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name: CLEO CHAIR WOOD FINISH CHOCOLATE STAINED ASH
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||||||
second: {fileID: 2800000, guid: 11122267b6137bf4cb2b6606ed5f8149, type: 3}
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second: {fileID: 2800000, guid: a72e81b358799734fae1703bfcb08321, type: 3}
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- first:
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- first:
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type: UnityEngine:Texture2D
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type: UnityEngine:Texture2D
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||||||
assembly: UnityEngine.CoreModule
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assembly: UnityEngine.CoreModule
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||||||
name: SOFA FABRIC FILICUDI_WHITE- T0014_001
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name: SOFA FABRIC FILICUDI_WHITE- T0014_001
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second: {fileID: 2800000, guid: e13a0dfdd9dc91d4a8ef96f85c975c69, type: 3}
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second: {fileID: 2800000, guid: 08e18a7837026ab45a6755de1bfcd16e, type: 3}
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materials:
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materials:
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materialImportMode: 2
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materialImportMode: 2
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materialName: 0
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materialName: 0
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@@ -62,7 +62,7 @@ ModelImporter:
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extraExposedTransformPaths: []
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extraExposedTransformPaths: []
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extraUserProperties: []
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extraUserProperties: []
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clipAnimations: []
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clipAnimations: []
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isReadable: 1
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isReadable: 0
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meshes:
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meshes:
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lODScreenPercentages: []
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lODScreenPercentages: []
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globalScale: 1
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globalScale: 1
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83
Assets/Models/Materials/0,116,120.001.mat
Normal file
@@ -0,0 +1,83 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: 0,116,120.001
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: a98683ad4e301e54694d34733f8e7573, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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8
Assets/Models/Materials/0,116,120.001.mat.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: bd2d29398ed50954981410baeb8555d7
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -44,7 +44,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 34f74ee811daf9e42a947505cc1332b8, type: 3}
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m_Texture: {fileID: 2800000, guid: c93696dcb8bbd084ba719816a87360d3, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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83
Assets/Models/Materials/191,191,191.001.mat
Normal file
@@ -0,0 +1,83 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: 191,191,191.001
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
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8
Assets/Models/Materials/191,191,191.001.mat.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 41dec5500a8d2564da28ea38491f1e49
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -44,7 +44,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: 13f2ecee82b9fd548a25f9719e89abe2, type: 3}
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m_Texture: {fileID: 2800000, guid: fbde75e0c94e83144a38dc00979fb2a7, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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83
Assets/Models/Materials/237,237,231.001.mat
Normal file
@@ -0,0 +1,83 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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8
Assets/Models/Materials/237,237,231.001.mat.meta
Normal file
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@@ -44,7 +44,7 @@ Material:
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@@ -16,6 +16,36 @@ public class DragAndDropManager : MonoBehaviour, IBeginDragHandler, IDragHandler
|
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private GameObject draggedObject;
|
private GameObject draggedObject;
|
||||||
private GameObject gridIndicator; // Instancia del grid
|
private GameObject gridIndicator; // Instancia del grid
|
||||||
|
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|
void Start()
|
||||||
|
{
|
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|
if (arRaycastManager == null)
|
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|
{
|
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|
arRaycastManager = FindObjectOfType<ARRaycastManager>();
|
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|
if (arRaycastManager == null)
|
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|
{
|
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|
Debug.LogError("ARRaycastManager no está en la escena. Asegúrate de agregarlo.");
|
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|
}
|
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|
}
|
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|
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||||||
|
if (arCamera == null)
|
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|
{
|
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|
arCamera = Camera.main;
|
||||||
|
if (arCamera == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Cámara AR no encontrada. Asegúrate de que haya una cámara en la escena.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (arAnchorManager == null)
|
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|
{
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|
arAnchorManager = FindObjectOfType<ARAnchorManager>();
|
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|
if (arAnchorManager == null)
|
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|
{
|
||||||
|
Debug.LogError("ARAnchorManager no está en la escena.");
|
||||||
|
}
|
||||||
|
}
|
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|
}
|
||||||
|
|
||||||
public void SetCamera(Camera camera)
|
public void SetCamera(Camera camera)
|
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{
|
{
|
||||||
if (camera == null)
|
if (camera == null)
|
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@@ -24,6 +54,12 @@ public class DragAndDropManager : MonoBehaviour, IBeginDragHandler, IDragHandler
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
arCamera = camera;
|
arCamera = camera;
|
||||||
|
|
||||||
|
if (arCamera.nearClipPlane <= 0.01f)
|
||||||
|
{
|
||||||
|
arCamera.nearClipPlane = 0.1f;
|
||||||
|
Debug.Log("nearClipPlane de la cámara ajustado a 0.1");
|
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|
}
|
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}
|
}
|
||||||
|
|
||||||
public void SetARRaycastManager(ARRaycastManager raycastManager)
|
public void SetARRaycastManager(ARRaycastManager raycastManager)
|
||||||
@@ -92,7 +128,7 @@ public class DragAndDropManager : MonoBehaviour, IBeginDragHandler, IDragHandler
|
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{
|
{
|
||||||
// Agregar un anclaje al objeto para fijarlo en su lugar
|
// Agregar un anclaje al objeto para fijarlo en su lugar
|
||||||
ARAnchor anchor = arAnchorManager.AddAnchor(new Pose(draggedObject.transform.position, draggedObject.transform.rotation));
|
ARAnchor anchor = arAnchorManager.AddAnchor(new Pose(draggedObject.transform.position, draggedObject.transform.rotation));
|
||||||
|
|
||||||
if (anchor != null)
|
if (anchor != null)
|
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{
|
{
|
||||||
draggedObject.transform.SetParent(anchor.transform); // Hacer que el objeto sea hijo del anclaje
|
draggedObject.transform.SetParent(anchor.transform); // Hacer que el objeto sea hijo del anclaje
|
||||||
|
|||||||
@@ -8,8 +8,8 @@ public class ObjectSelector : MonoBehaviour
|
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{
|
{
|
||||||
public LayerMask interactableLayer;
|
public LayerMask interactableLayer;
|
||||||
|
|
||||||
private ARRaycastManager arRaycastManager; // Asignable din<69>micamente
|
private ARRaycastManager arRaycastManager; // Asignable din<69>micamente
|
||||||
private Camera arCamera; // Asignable din<69>micamente
|
private Camera arCamera; // Asignable din<69>micamente
|
||||||
private GameObject selectedObject;
|
private GameObject selectedObject;
|
||||||
|
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||||||
private readonly float longTapTreshold = 1f;
|
private readonly float longTapTreshold = 1f;
|
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@@ -17,15 +17,16 @@ public class ObjectSelector : MonoBehaviour
|
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private float tapTimer = 0f;
|
private float tapTimer = 0f;
|
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private float lastTapTime = 0f;
|
private float lastTapTime = 0f;
|
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private bool isRelocating = false;
|
private bool isRelocating = false;
|
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|
|
||||||
|
|
||||||
// M<>todo para asignar la c<>mara desde MeasuringSystem
|
// M<>todo para asignar la c<>mara desde MeasuringSystem
|
||||||
public void SetCamera(Camera camera)
|
public void SetCamera(Camera camera)
|
||||||
{
|
{
|
||||||
arCamera = camera;
|
arCamera = camera;
|
||||||
Debug.Log($"C<>mara asignada: {arCamera.name}");
|
Debug.Log($"C<>mara asignada: {arCamera.name}");
|
||||||
}
|
}
|
||||||
|
|
||||||
// M<>todo para asignar el ARRaycastManager desde MeasuringSystem
|
// M<>todo para asignar el ARRaycastManager desde MeasuringSystem
|
||||||
public void SetARRaycastManager(ARRaycastManager raycastManager)
|
public void SetARRaycastManager(ARRaycastManager raycastManager)
|
||||||
{
|
{
|
||||||
arRaycastManager = raycastManager;
|
arRaycastManager = raycastManager;
|
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@@ -37,8 +38,8 @@ public class ObjectSelector : MonoBehaviour
|
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{
|
{
|
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if (arCamera == null || arRaycastManager == null)
|
if (arCamera == null || arRaycastManager == null)
|
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{
|
{
|
||||||
Debug.LogWarning("La c<>mara o el ARRaycastManager no han sido asignados.");
|
Debug.LogWarning("La c<>mara o el ARRaycastManager no han sido asignados.");
|
||||||
FindObjectOfType<DebugLoggerUI>().AddMessage("La c<>mara o el ARRaycastManager no han sido asignados.");
|
FindObjectOfType<DebugLoggerUI>().AddMessage("La c<>mara o el ARRaycastManager no han sido asignados.");
|
||||||
return;
|
return;
|
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}
|
}
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m_Name: XR Origin (XR Rig)
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &1776724016
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--- !u!1 &1821946225
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--- !u!1 &1821946225
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -145,14 +145,6 @@ PlayerSettings:
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- {fileID: 4800000, guid: b02d09082cbc14569ae46c12d9836abc, type: 3}
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- {fileID: 4800000, guid: b02d09082cbc14569ae46c12d9836abc, type: 3}
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- {fileID: 4800000, guid: f40a6c94c8e1b494d93d434ae522a14f, type: 3}
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- {fileID: 4800000, guid: f40a6c94c8e1b494d93d434ae522a14f, type: 3}
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- {fileID: 4800000, guid: 0f45334fa661448c886e4f99ba812a7e, type: 3}
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- {fileID: 4800000, guid: 0f45334fa661448c886e4f99ba812a7e, type: 3}
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- {fileID: 4800000, guid: b1d4c517492046e1a4e4cc49b0b73b42, type: 3}
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- {fileID: 4800000, guid: 2b7e3540272684e0b8e12fed2c4609de, type: 3}
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- {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3}
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- {fileID: 4800000, guid: 0945859e5a1034c2cb6dce53cb4fb899, type: 3}
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- {fileID: 479186601668263405, guid: e04dc9557a6bcec40b5d8576988f74a3, type: 2}
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- {fileID: 11400000, guid: 6bfaaf31cb485f64fb956f1d691a0e1d, type: 2}
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- {fileID: -7180841881952691092, guid: 228964b93c232624fac8c242b79176e5, type: 2}
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- {fileID: 11400000, guid: 911becadf2ac07e4da62b8afa0b9ea7f, type: 2}
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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