1 Commits

Author SHA1 Message Date
Ignacio Gómez Puga
f317c8204d Fix in models and condifence score 2025-03-13 23:18:43 -06:00
52 changed files with 1478 additions and 666 deletions

View File

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--- !u!65 &1266572902175822867
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1671626081882168102}
m_GameObject: {fileID: 8617488083332643293}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
@@ -92,5 +92,5 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 59.99985, y: 59.99825, z: 35.999996}
m_Center: {x: -0.000073432915, y: 0.00008392333, z: 15.4}
m_Size: {x: 0.59999794, y: 0.3599997, z: 0.5999819}
m_Center: {x: 0.00000074505806, y: 0.16376366, z: -0.0000008493662}

View File

@@ -2709,7 +2709,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &2016642935
RectTransform:
m_ObjectHideFlags: 0
@@ -2724,9 +2724,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 753346143}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 2981.5166, y: -101.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 521, y: 327}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2016642936
@@ -2741,7 +2741,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6bcac7e483a825d48bb0e327d618f0ce, type: 3}
m_Name:
m_EditorClassIdentifier:
prefabToInstance: {fileID: 1671626081882168102, guid: 6749fe3471fc05847a373222f309879f, type: 3}
prefabToInstance: {fileID: 8617488083332643293, guid: 6749fe3471fc05847a373222f309879f, type: 3}
--- !u!114 &2016642937
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@@ -135,7 +135,7 @@ public class ObjectDetectionSample : MonoBehaviour
Debug.Log($"Detected: {categoryName} with confidence {confidence * 100:F1}%");
string label = $"{categoryName} {confidence * 100:F1}%";
string label = $"{categoryName}";
_drawRect.CreateRect(rect, _colors[i % _colors.Length], label);
}
}