using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class FurnitureSceneLoader : MonoBehaviour { public void LoadSceneByName(string sceneName) { SceneManager.LoadScene(sceneName); } // También puedes usar índice si prefieres: public void LoadSceneByIndex(int index) { SceneManager.LoadScene(index); } }