15 lines
299 B
C#
15 lines
299 B
C#
using UnityEngine;
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public class DebugToggleManager : MonoBehaviour
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{
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public GameObject debugPanel; // El panel que contiene el logger
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public void ToggleDebugPanel()
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{
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if (debugPanel != null)
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{
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debugPanel.SetActive(!debugPanel.activeSelf);
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}
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}
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}
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