184 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //------------------------------------------------------------------------------
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| // <auto-generated>
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| //     This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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| //     version 1.11.0
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| //     from Assets/Rendering/Scripts/Input/UserInput.inputactions
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| //
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| //     Changes to this file may cause incorrect behavior and will be lost if
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| //     the code is regenerated.
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| // </auto-generated>
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| //------------------------------------------------------------------------------
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| 
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| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine.InputSystem;
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| using UnityEngine.InputSystem.Utilities;
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| 
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| public partial class @UserInput: IInputActionCollection2, IDisposable
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| {
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|     public InputActionAsset asset { get; }
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|     public @UserInput()
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|     {
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|         asset = InputActionAsset.FromJson(@"{
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|     ""name"": ""UserInput"",
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|     ""maps"": [
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|         {
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|             ""name"": ""MobileTouch"",
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|             ""id"": ""61b9d527-e568-4d9a-b29c-76c81e318c30"",
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|             ""actions"": [
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|                 {
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|                     ""name"": ""Tap"",
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|                     ""type"": ""Button"",
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|                     ""id"": ""cc2f4409-7610-4448-8159-a64fcf617dcc"",
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|                     ""expectedControlType"": """",
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|                     ""processors"": """",
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|                     ""interactions"": """",
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|                     ""initialStateCheck"": false
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|                 }
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|             ],
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|             ""bindings"": [
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|                 {
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|                     ""name"": """",
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|                     ""id"": ""77adbad9-9a21-48ad-b3ed-9c05bb6b8080"",
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|                     ""path"": ""<Touchscreen>/primaryTouch/tap"",
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|                     ""interactions"": ""Tap"",
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|                     ""processors"": """",
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|                     ""groups"": """",
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|                     ""action"": ""Tap"",
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|                     ""isComposite"": false,
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|                     ""isPartOfComposite"": false
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|                 },
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|                 {
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|                     ""name"": """",
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|                     ""id"": ""d2bc1807-065d-4e50-bb15-4c59d514aee2"",
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|                     ""path"": ""<Mouse>/leftButton"",
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|                     ""interactions"": ""Tap"",
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|                     ""processors"": """",
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|                     ""groups"": """",
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|                     ""action"": ""Tap"",
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|                     ""isComposite"": false,
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|                     ""isPartOfComposite"": false
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|                 }
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|             ]
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|         }
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|     ],
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|     ""controlSchemes"": []
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| }");
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|         // MobileTouch
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|         m_MobileTouch = asset.FindActionMap("MobileTouch", throwIfNotFound: true);
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|         m_MobileTouch_Tap = m_MobileTouch.FindAction("Tap", throwIfNotFound: true);
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|     }
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| 
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|     ~@UserInput()
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|     {
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|         UnityEngine.Debug.Assert(!m_MobileTouch.enabled, "This will cause a leak and performance issues, UserInput.MobileTouch.Disable() has not been called.");
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|     }
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| 
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|     public void Dispose()
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|     {
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|         UnityEngine.Object.Destroy(asset);
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|     }
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| 
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|     public InputBinding? bindingMask
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|     {
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|         get => asset.bindingMask;
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|         set => asset.bindingMask = value;
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|     }
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| 
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|     public ReadOnlyArray<InputDevice>? devices
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|     {
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|         get => asset.devices;
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|         set => asset.devices = value;
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|     }
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| 
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|     public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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| 
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|     public bool Contains(InputAction action)
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|     {
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|         return asset.Contains(action);
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|     }
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| 
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|     public IEnumerator<InputAction> GetEnumerator()
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|     {
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|         return asset.GetEnumerator();
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|     }
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| 
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|     IEnumerator IEnumerable.GetEnumerator()
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|     {
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|         return GetEnumerator();
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|     }
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| 
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|     public void Enable()
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|     {
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|         asset.Enable();
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|     }
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| 
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|     public void Disable()
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|     {
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|         asset.Disable();
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|     }
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| 
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|     public IEnumerable<InputBinding> bindings => asset.bindings;
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| 
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|     public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
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|     {
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|         return asset.FindAction(actionNameOrId, throwIfNotFound);
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|     }
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| 
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|     public int FindBinding(InputBinding bindingMask, out InputAction action)
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|     {
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|         return asset.FindBinding(bindingMask, out action);
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|     }
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| 
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|     // MobileTouch
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|     private readonly InputActionMap m_MobileTouch;
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|     private List<IMobileTouchActions> m_MobileTouchActionsCallbackInterfaces = new List<IMobileTouchActions>();
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|     private readonly InputAction m_MobileTouch_Tap;
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|     public struct MobileTouchActions
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|     {
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|         private @UserInput m_Wrapper;
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|         public MobileTouchActions(@UserInput wrapper) { m_Wrapper = wrapper; }
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|         public InputAction @Tap => m_Wrapper.m_MobileTouch_Tap;
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|         public InputActionMap Get() { return m_Wrapper.m_MobileTouch; }
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|         public void Enable() { Get().Enable(); }
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|         public void Disable() { Get().Disable(); }
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|         public bool enabled => Get().enabled;
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|         public static implicit operator InputActionMap(MobileTouchActions set) { return set.Get(); }
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|         public void AddCallbacks(IMobileTouchActions instance)
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|         {
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|             if (instance == null || m_Wrapper.m_MobileTouchActionsCallbackInterfaces.Contains(instance)) return;
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|             m_Wrapper.m_MobileTouchActionsCallbackInterfaces.Add(instance);
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|             @Tap.started += instance.OnTap;
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|             @Tap.performed += instance.OnTap;
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|             @Tap.canceled += instance.OnTap;
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|         }
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| 
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|         private void UnregisterCallbacks(IMobileTouchActions instance)
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|         {
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|             @Tap.started -= instance.OnTap;
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|             @Tap.performed -= instance.OnTap;
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|             @Tap.canceled -= instance.OnTap;
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|         }
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| 
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|         public void RemoveCallbacks(IMobileTouchActions instance)
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|         {
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|             if (m_Wrapper.m_MobileTouchActionsCallbackInterfaces.Remove(instance))
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|                 UnregisterCallbacks(instance);
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|         }
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| 
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|         public void SetCallbacks(IMobileTouchActions instance)
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|         {
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|             foreach (var item in m_Wrapper.m_MobileTouchActionsCallbackInterfaces)
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|                 UnregisterCallbacks(item);
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|             m_Wrapper.m_MobileTouchActionsCallbackInterfaces.Clear();
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|             AddCallbacks(instance);
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|         }
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|     }
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|     public MobileTouchActions @MobileTouch => new MobileTouchActions(this);
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|     public interface IMobileTouchActions
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|     {
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|         void OnTap(InputAction.CallbackContext context);
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|     }
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| }
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