23 lines
		
	
	
		
			647 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			647 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| // Copyright 2022-2024 Niantic.
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| public class FillHelpText : MonoBehaviour
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| {
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|     [SerializeField] TextAsset textFile;
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|     [SerializeField] Text uiTextBox;
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|     // Scene info text to text box.
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|     void Start()
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|     {
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|         if(textFile != null)
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|             uiTextBox.text = textFile.text;
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|     }
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|     
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|     public void moveToBottom(){
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|         Vector2 pos = gameObject.transform.parent.GetComponent<RectTransform>().anchoredPosition;
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|         gameObject.transform.parent.GetComponent<RectTransform>().anchoredPosition = new Vector2(pos.x,1332);
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|     }
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| }
 | 
