15 lines
		
	
	
		
			299 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			299 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| public class DebugToggleManager : MonoBehaviour
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| {
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|     public GameObject debugPanel; // El panel que contiene el logger
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| 
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|     public void ToggleDebugPanel()
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|     {
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|         if (debugPanel != null)
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|         {
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|             debugPanel.SetActive(!debugPanel.activeSelf);
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|         }
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|     }
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| }
 | 
