Files
ImaageQ_Unity_App/Assets/Scripts/Item.cs
Ignacio Gómez Puga 5847d844a5 Removed TOTU 103
2025-03-04 12:04:52 -06:00

12 lines
273 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Item1", menuName = "AddItem/Item")]
public class Item : ScriptableObject
{
public float price;
public GameObject itemPrefab;
public Sprite itemImage;
}