Compare commits
12 Commits
feature/pl
...
feature/Fu
| Author | SHA1 | Date | |
|---|---|---|---|
| 12bc4074d9 | |||
| 67b5bf2329 | |||
| e654e1cb66 | |||
| 5413f80ee2 | |||
| 23cc4ab8f0 | |||
| fe42687139 | |||
| 63cfbd1a66 | |||
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60d9159b04 | ||
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2d3d5ad302 | ||
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d2c43777b4 | ||
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ea4697456f | ||
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08a3cb078b |
1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1,2 +1,3 @@
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
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||||
*.png filter=lfs diff=lfs merge=lfs -text
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||||
*.jpg filter=lfs diff=lfs merge=lfs -text
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||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 713a18059c316d143a5dd558460a57b0
|
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guid: 85542efa4a532704d8e1dbc3007e92b9
|
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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138
Assets/API/FurnitureFetcher.cs
Normal file
138
Assets/API/FurnitureFetcher.cs
Normal file
@@ -0,0 +1,138 @@
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UIElements;
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using System.Globalization;
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class FurnitureFetcher : MonoBehaviour
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{
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public VisualTreeAsset itemTemplate;
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public UIDocument uiDocument;
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public static string API_URL = "http://100.123.31.103:5102/api/v1/FurnitureVariant/GetAll";
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private static readonly Dictionary<string, string> CurrencySymbols = new()
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{
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{ "USD", "$" },
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{ "EUR", "€" },
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{ "GBP", "£" },
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{ "JPY", "¥" },
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{ "MXN", "$" },
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{ "CAD", "$" },
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{ "BRL", "R$" },
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{ "ARS", "$" },
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{ "CLP", "$" },
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{ "COP", "$" },
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{ "CNY", "¥" },
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{ "INR", "₹" }
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};
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private void Awake()
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{
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StartCoroutine(GetFurnitureData());
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}
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||||
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IEnumerator GetFurnitureData()
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{
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using UnityWebRequest request = UnityWebRequest.Get(API_URL);
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request.downloadHandler = new DownloadHandlerBuffer();
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yield return request.SendWebRequest();
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string rawResponse = request.downloadHandler.text;
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//Debug.Log("📦 RAW RESPONSE:\n" + rawResponse);
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if (request.result == UnityWebRequest.Result.Success)
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{
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string wrappedJson = "{\"items\":" + rawResponse + "}";
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FurnitureVariantList list;
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try
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{
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list = JsonConvert.DeserializeObject<FurnitureVariantList>(wrappedJson);
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}
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catch (System.Exception ex)
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||||
{
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Debug.LogError("❌ Error al deserializar JSON: " + ex.Message);
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yield break;
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}
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var root = uiDocument.rootVisualElement;
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var scrollView = root.Q<ScrollView>("furniture-list");
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scrollView.Clear();
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foreach (var variant in list.items)
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{
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VisualElement item = itemTemplate.CloneTree();
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item.Q<Label>("nameLabel").text = $"Name: {variant.name}";
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item.Q<Label>("colorLabel").text = $"Color: {variant.color}";
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item.Q<Label>("lineLabel").text = $"Line: {variant.line}";
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string currencySymbol = CurrencySymbols.TryGetValue(variant.currency, out string symbol)
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? symbol
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: variant.currency;
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string formattedPrice = $"{currencySymbol}{variant.price.ToString("N2", CultureInfo.InvariantCulture)} {variant.currency}";
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item.Q<Label>("priceLabel").text = $"Price: {formattedPrice}";
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item.Q<Label>("stockLabel").text = $"Stock: {variant.stock}";
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var attributesContainer = item.Q<VisualElement>("attributesContainer");
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if (variant.attributes != null)
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||||
{
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string attributesText = "Attributes:\n";
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foreach (var kvp in variant.attributes)
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{
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attributesText += $"{kvp.Key}: {kvp.Value}\n";
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}
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//Debug.Log(attributesText);
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//Debug.Log($"--- ATRIBUTOS PARA: {variant.name} ---");
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//Debug.Log($"Total keys: {variant.attributes.Count}");
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||||
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int index = 0;
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||||
foreach (var kvp in variant.attributes)
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||||
{
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//Debug.Log($"[{index}] {kvp.Key}: {kvp.Value}");
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||||
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||||
string formattedKey = FormatKey(kvp.Key);
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Label attrLabel = new Label($"{formattedKey}: {kvp.Value}");
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attrLabel.AddToClassList("furniture-attribute"); // estilo opcional
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attrLabel.style.whiteSpace = WhiteSpace.Normal;
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attributesContainer.Add(attrLabel);
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index++;
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}
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||||
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if (index == 0)
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||||
Debug.Log("⚠️ El diccionario está vacío aunque no es null.");
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||||
}
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||||
else
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||||
{
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Debug.Log($"❌ 'attributes' es NULL para {variant.name}");
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||||
}
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scrollView.Add(item);
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||||
}
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||||
}
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||||
else
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||||
{
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Debug.LogError("Error: " + request.error);
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}
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||||
}
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||||
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private string FormatKey(string rawKey)
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||||
{
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if (string.IsNullOrWhiteSpace(rawKey))
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return "";
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||||
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||||
// Inserta espacio antes de mayúsculas
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string spaced = System.Text.RegularExpressions.Regex.Replace(rawKey, "([a-z])([A-Z])", "$1 $2");
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||||
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||||
// Capitaliza primera letra
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return char.ToUpper(spaced[0]) + spaced.Substring(1);
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||||
}
|
||||
}
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||||
11
Assets/API/FurnitureFetcher.cs.meta
Normal file
11
Assets/API/FurnitureFetcher.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: 3cef81e5bb5c96f40a4dd2c92b625461
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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18
Assets/API/FurnitureSceneLoader.cs
Normal file
18
Assets/API/FurnitureSceneLoader.cs
Normal file
@@ -0,0 +1,18 @@
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||||
using System.Collections;
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using System.Collections.Generic;
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||||
using UnityEngine;
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||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class FurnitureSceneLoader : MonoBehaviour
|
||||
{
|
||||
public void LoadSceneByName(string sceneName)
|
||||
{
|
||||
SceneManager.LoadScene(sceneName);
|
||||
}
|
||||
|
||||
// También puedes usar índice si prefieres:
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||||
public void LoadSceneByIndex(int index)
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||||
{
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||||
SceneManager.LoadScene(index);
|
||||
}
|
||||
}
|
||||
11
Assets/API/FurnitureSceneLoader.cs.meta
Normal file
11
Assets/API/FurnitureSceneLoader.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: 91f284e82a188974b93e9fe03f967300
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 4bad0168f96247e41b1fc46fdb33785f
|
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guid: e6667553da6104042891509ac68a2089
|
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folderAsset: yes
|
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DefaultImporter:
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externalObjects: {}
|
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39
Assets/API/Models/FurnitureItem.cs
Normal file
39
Assets/API/Models/FurnitureItem.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureIdsRequest
|
||||
{
|
||||
public List<string> ids;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureVariant
|
||||
{
|
||||
public string modelId;
|
||||
public string name;
|
||||
public string color;
|
||||
public string line;
|
||||
public int stock;
|
||||
public float price;
|
||||
public string currency;
|
||||
public string categoryId;
|
||||
public string providerId;
|
||||
|
||||
[JsonProperty("attributes")]
|
||||
public Dictionary<string, string> attributes;
|
||||
public string _id;
|
||||
public string id;
|
||||
public string createdAt;
|
||||
public string createdBy;
|
||||
public string updatedAt;
|
||||
public string updatedBy;
|
||||
public string status;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureVariantList
|
||||
{
|
||||
public List<FurnitureVariant> items;
|
||||
}
|
||||
11
Assets/API/Models/FurnitureItem.cs.meta
Normal file
11
Assets/API/Models/FurnitureItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
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defaultReferences: []
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executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Images/FendiImaageQLogo.png
(Stored with Git LFS)
Normal file
BIN
Assets/Images/FendiImaageQLogo.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
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internalIDToNameTable: []
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Assets/Images/FendiLogoWhite.png
(Stored with Git LFS)
Normal file
BIN
Assets/Images/FendiLogoWhite.png
(Stored with Git LFS)
Normal file
Binary file not shown.
127
Assets/Images/FendiLogoWhite.png.meta
Normal file
127
Assets/Images/FendiLogoWhite.png.meta
Normal file
@@ -0,0 +1,127 @@
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(Stored with Git LFS)
Normal file
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(Stored with Git LFS)
Normal file
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Normal file
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user