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24 Commits
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2
.gitattributes
vendored
@@ -1 +1,3 @@
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
1
.gitignore
vendored
@@ -75,3 +75,4 @@ Assets/Resources/DOTweenSettings.asset
|
||||
Assets/Resources/DOTweenSettings.asset
|
||||
Assets/LeanTween/Framework/
|
||||
/Assets/LeanTween/Framework
|
||||
/Assets/LeanTween
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f2aaa75c0bf864ff79ef3c0aba951aa4
|
||||
guid: 85542efa4a532704d8e1dbc3007e92b9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
138
Assets/API/FurnitureFetcher.cs
Normal file
@@ -0,0 +1,138 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UIElements;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
|
||||
class FurnitureFetcher : MonoBehaviour
|
||||
{
|
||||
public VisualTreeAsset itemTemplate;
|
||||
public UIDocument uiDocument;
|
||||
|
||||
public static string API_URL = "http://100.123.31.103:5102/api/v1/FurnitureVariant/GetAll";
|
||||
|
||||
private static readonly Dictionary<string, string> CurrencySymbols = new()
|
||||
{
|
||||
{ "USD", "$" },
|
||||
{ "EUR", "€" },
|
||||
{ "GBP", "£" },
|
||||
{ "JPY", "¥" },
|
||||
{ "MXN", "$" },
|
||||
{ "CAD", "$" },
|
||||
{ "BRL", "R$" },
|
||||
{ "ARS", "$" },
|
||||
{ "CLP", "$" },
|
||||
{ "COP", "$" },
|
||||
{ "CNY", "¥" },
|
||||
{ "INR", "₹" }
|
||||
};
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
StartCoroutine(GetFurnitureData());
|
||||
}
|
||||
|
||||
IEnumerator GetFurnitureData()
|
||||
{
|
||||
using UnityWebRequest request = UnityWebRequest.Get(API_URL);
|
||||
request.downloadHandler = new DownloadHandlerBuffer();
|
||||
|
||||
yield return request.SendWebRequest();
|
||||
|
||||
string rawResponse = request.downloadHandler.text;
|
||||
//Debug.Log("📦 RAW RESPONSE:\n" + rawResponse);
|
||||
|
||||
if (request.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
string wrappedJson = "{\"items\":" + rawResponse + "}";
|
||||
FurnitureVariantList list;
|
||||
|
||||
try
|
||||
{
|
||||
list = JsonConvert.DeserializeObject<FurnitureVariantList>(wrappedJson);
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Debug.LogError("❌ Error al deserializar JSON: " + ex.Message);
|
||||
yield break;
|
||||
}
|
||||
|
||||
var root = uiDocument.rootVisualElement;
|
||||
var scrollView = root.Q<ScrollView>("furniture-list");
|
||||
|
||||
scrollView.Clear();
|
||||
|
||||
foreach (var variant in list.items)
|
||||
{
|
||||
VisualElement item = itemTemplate.CloneTree();
|
||||
item.Q<Label>("nameLabel").text = $"Name: {variant.name}";
|
||||
item.Q<Label>("colorLabel").text = $"Color: {variant.color}";
|
||||
item.Q<Label>("lineLabel").text = $"Line: {variant.line}";
|
||||
|
||||
string currencySymbol = CurrencySymbols.TryGetValue(variant.currency, out string symbol)
|
||||
? symbol
|
||||
: variant.currency;
|
||||
|
||||
string formattedPrice = $"{currencySymbol}{variant.price.ToString("N2", CultureInfo.InvariantCulture)} {variant.currency}";
|
||||
item.Q<Label>("priceLabel").text = $"Price: {formattedPrice}";
|
||||
|
||||
item.Q<Label>("stockLabel").text = $"Stock: {variant.stock}";
|
||||
|
||||
var attributesContainer = item.Q<VisualElement>("attributesContainer");
|
||||
if (variant.attributes != null)
|
||||
{
|
||||
string attributesText = "Attributes:\n";
|
||||
foreach (var kvp in variant.attributes)
|
||||
{
|
||||
attributesText += $"{kvp.Key}: {kvp.Value}\n";
|
||||
}
|
||||
//Debug.Log(attributesText);
|
||||
//Debug.Log($"--- ATRIBUTOS PARA: {variant.name} ---");
|
||||
//Debug.Log($"Total keys: {variant.attributes.Count}");
|
||||
|
||||
int index = 0;
|
||||
foreach (var kvp in variant.attributes)
|
||||
{
|
||||
//Debug.Log($"[{index}] {kvp.Key}: {kvp.Value}");
|
||||
|
||||
string formattedKey = FormatKey(kvp.Key);
|
||||
Label attrLabel = new Label($"{formattedKey}: {kvp.Value}");
|
||||
attrLabel.AddToClassList("furniture-attribute"); // estilo opcional
|
||||
attrLabel.style.whiteSpace = WhiteSpace.Normal;
|
||||
attributesContainer.Add(attrLabel);
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
if (index == 0)
|
||||
Debug.Log("⚠️ El diccionario está vacío aunque no es null.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"❌ 'attributes' es NULL para {variant.name}");
|
||||
}
|
||||
|
||||
scrollView.Add(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Error: " + request.error);
|
||||
}
|
||||
}
|
||||
|
||||
private string FormatKey(string rawKey)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(rawKey))
|
||||
return "";
|
||||
|
||||
// Inserta espacio antes de mayúsculas
|
||||
string spaced = System.Text.RegularExpressions.Regex.Replace(rawKey, "([a-z])([A-Z])", "$1 $2");
|
||||
|
||||
// Capitaliza primera letra
|
||||
return char.ToUpper(spaced[0]) + spaced.Substring(1);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1cb30ff5563cf47d68f63a0facef788f
|
||||
guid: 3cef81e5bb5c96f40a4dd2c92b625461
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
18
Assets/API/FurnitureSceneLoader.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class FurnitureSceneLoader : MonoBehaviour
|
||||
{
|
||||
public void LoadSceneByName(string sceneName)
|
||||
{
|
||||
SceneManager.LoadScene(sceneName);
|
||||
}
|
||||
|
||||
// También puedes usar índice si prefieres:
|
||||
public void LoadSceneByIndex(int index)
|
||||
{
|
||||
SceneManager.LoadScene(index);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fce6d6a4ed50946b783c5622e4b58b47
|
||||
guid: 91f284e82a188974b93e9fe03f967300
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a08f85c0b6df84ee0a1e66d216a6763b
|
||||
guid: e6667553da6104042891509ac68a2089
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
39
Assets/API/Models/FurnitureItem.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureIdsRequest
|
||||
{
|
||||
public List<string> ids;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureVariant
|
||||
{
|
||||
public string modelId;
|
||||
public string name;
|
||||
public string color;
|
||||
public string line;
|
||||
public int stock;
|
||||
public float price;
|
||||
public string currency;
|
||||
public string categoryId;
|
||||
public string providerId;
|
||||
|
||||
[JsonProperty("attributes")]
|
||||
public Dictionary<string, string> attributes;
|
||||
public string _id;
|
||||
public string id;
|
||||
public string createdAt;
|
||||
public string createdBy;
|
||||
public string updatedAt;
|
||||
public string updatedBy;
|
||||
public string status;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class FurnitureVariantList
|
||||
{
|
||||
public List<FurnitureVariant> items;
|
||||
}
|
||||
11
Assets/API/Models/FurnitureItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 82b08171216be2d47b45bbc738118fde
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Common/Prefabs/CustomColoredAnimatedYeti/Animation/A_Yeti_BinocularLoop.fbx
(Stored with Git LFS)
@@ -1,225 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3233bf4a2c748cc46ab6e372c1e64644
|
||||
ModelImporter:
|
||||
serializedVersion: 19301
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
- first:
|
||||
74: 3892051098791043623
|
||||
second: A_Yeti_BinocularLoop
|
||||
- first:
|
||||
74: 5315584959362819773
|
||||
second: A_Binocular_BinocularLoop
|
||||
- first:
|
||||
74: 1509009311224603890
|
||||
second: A_Yeti_BinocularLoop_Full
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 1
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
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extraUserProperties: []
|
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clipAnimations:
|
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- serializedVersion: 16
|
||||
name: Take 001
|
||||
takeName: Take 001
|
||||
internalID: 0
|
||||
firstFrame: 0
|
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lastFrame: 194
|
||||
wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
|
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
|
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loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
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loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask: []
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
- serializedVersion: 16
|
||||
name: A_Yeti_BinocularLoop
|
||||
takeName: A_Yeti_BinocularLoop
|
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internalID: 0
|
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firstFrame: 0
|
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lastFrame: 140
|
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wrapMode: 0
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orientationOffsetY: 0
|
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level: 0
|
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cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 1
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 0
|
||||
loopBlendPositionY: 0
|
||||
loopBlendPositionXZ: 0
|
||||
keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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||||
curves: []
|
||||
events: []
|
||||
transformMask: []
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
- serializedVersion: 16
|
||||
name: A_Binocular_BinocularLoop
|
||||
takeName: A_Binocular_BinocularLoop
|
||||
internalID: 0
|
||||
firstFrame: 0
|
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lastFrame: 140
|
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wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
|
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 0
|
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loopBlend: 0
|
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loopBlendOrientation: 0
|
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loopBlendPositionY: 0
|
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loopBlendPositionXZ: 0
|
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keepOriginalOrientation: 0
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 0
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
|
||||
events: []
|
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transformMask: []
|
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maskType: 3
|
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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- serializedVersion: 16
|
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name: A_Yeti_BinocularLoop_Full
|
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takeName: Take 001
|
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internalID: 0
|
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firstFrame: 0
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lastFrame: 194
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orientationOffsetY: 0
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|
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
|
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events: []
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transformMask: []
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 0
|
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meshes:
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lODScreenPercentages: []
|
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globalScale: 1
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meshCompression: 0
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addColliders: 0
|
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useSRGBMaterialColor: 1
|
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sortHierarchyByName: 1
|
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skinWeightsMode: 0
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maxBonesPerVertex: 4
|
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minBoneWeight: 0.001
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meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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useFileScale: 1
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tangentSpace:
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
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rootMotionBoneName:
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animationType: 2
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assetBundleVariant:
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BIN
Assets/Common/Prefabs/CustomColoredAnimatedYeti/Animation/A_Yeti_Idle.fbx
(Stored with Git LFS)
@@ -1,161 +0,0 @@
|
||||
fileFormatVersion: 2
|
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guid: 8065c57c4ff6b864fbc050bcae4872a0
|
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|
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internalIDToNameTable:
|
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- first:
|
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74: 1827226128182048838
|
||||
second: Take 001
|
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- first:
|
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74: -4630422464878360678
|
||||
second: A_Yeti_Idle
|
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externalObjects: {}
|
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materials:
|
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|
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ENDCG
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pass
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CGPROGRAM
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float4 VSMain (float4 vertex:POSITION) : SV_POSITION
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return 0;
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// Copyright 2022-2024 Niantic.
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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void Start()
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{
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void Update()
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}
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// Copyright 2022-2024 Niantic.
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//so you can see the edits in edidor as its all shader stuff
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ApplySettings();
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